THE EFFECT OF TEACHING GAMES FOR UNDESTANDING (TGFU) MODEL WITH MATHEMATICS MONOPOLY MEDIA ON LEARNING MOTIVATION AND MATHEMATICS LEARNING OUTCOMES OF ELEMENTARY SCHOOL CLASS I STUDENTS

Destia Anjelina Sari, Rusnilawati Rusnilawati

Abstract


The purpose of this study is to describe the motivation and learning outcomes of mathematics using the Teaching Games for Undestanding (TGfU) model with a monopoly on mathematics. The experimental method with the design used in this research is a one-group pretest-posttest research design. In this design it combines pre-test and post-test by conducting tests on subjects before being given treatment and after being given treatment. The results of the hypothesis test show that the value of Sig. (bilateral) is 0.001, meaning that the value of Sig. (bilateral) < less than 0.05, it can be concluded that H0 is rejected and Ha is accepted, namely the learning motivation of the Teaching Games for Understanding (TGfU) model with monopoly mathematics is better than before applying it. the results of the t-test obtained a tcount of 2,773 with a degree of freedom (df) of 32 and a significance value of 5% ttable was 2.01. So it can be concluded that tcount (2.773) > greater than ttable (2.02) which can be interpreted as a Teaching Games for Understanding (TGfU) model with a math monopoly if H0 is rejected and Ha is accepted, which means the model is better than before applying. F count 45.025 thus we can know that the f table is 4.07. Based on the decision above, Fcount (45.025) > greater than Ftable (4.07). So it can be concluded that H0 is rejected and Ha is accepted, which means that the Teaching Games for Understanding (TGfU) model with monopoly media is better than the Problem Based Learning model assisted by image media.

 


Keywords


monopoly, tgfu, mathematics, learning outcomes, learning motivation

Full Text:

PDF

References


Kurniawan, D. A. (2020). Penggunaan Media Belajar Monopoli Untuk Meningkatkan Motivasi Dan Hasil Belajar Siswa. Jurnal Review Pendidikan Dan Pengajaran, 3(1), 10–15. https://doi.org/10.31004/jrpp.v3i1.720

Pratama, R. A., Ananta, R., & Yuniarti, S. (2019). Pengaruh media pembelajaran monopoli matematika (monotika) terhadap hasil belajar matematika siswa. Histogram: Jurnal Pendidikan Matematika, 3(1), 14–28. http://journal.stkip-andi-matappa.ac.id/index.php/histogram/index

Tafonao, T. (2018). Peranan Media Pembelajaran Dalam Meningkatkan Minat Belajar Mahasiswa. Jurnal Komunikasi Pendidikan, 2(2), 103. https://doi.org/10.32585/jkp.v2i2.113

Tibahary, abdul rahman. (2018). Model-model Pembelajaran InovatifWayan, S. (2018). Model-model Pembelajaran Inovatif. Revista Espanola de Anestesiologia y Reanimacion, 27(3), 220–230. http://www.ncbi.nlm.nih.gov/pubmed/7465931. Revista Espanola de Anestesiologia y Reanimacion, 27(3), 220–230. http://www.ncbi.nlm.nih.gov/pubmed/7465931

Sofa, S. N. (2019). Pengaruh model pembelajaran Teaching Games for Understanding (TGfU) terhadap hasil belajar lompat jauh gaya jongkok pada siswa putra kelas ix smp negeri 1 cimalaka tahun pelajaran 2019/2020. SpoRTIVE: Sport, Research, Treatment, Innovation of Learning & Value Education, 4(1), 451–460.

Anggriasari, G., Tawil, T., & Mardiana, T. (2020). Pengaruh Model Pembelajaran Learning Together (LT) Berbantuan Media Monopoli terhadap Hasil Belajar Matematika. Jurnal Penelitian Pendidikan, 20(2), 243–253. https://doi.org/10.17509/jpp.v20i2.25150

Haya, R. A. (2018). Pengaruh Media Moku (Monopoli Kuis) terhadap Hasil Belajar Matematika Materi Bangun Datar Siswa Kelas IV SDN Sumur Welut III/440 Surabaya. Jurnal Penelitian Pendidikan Guru …, 06, 1526–1536. https://jurnalmahasiswa.unesa.ac.id/index.php/jurnal-penelitian-pgsd/article/view/24195

Azizah, N., & Julianto. (2019). penerapan media monopoli untuk meningkatkan hasil belajar pada mata pelajaran IPA di sekolah dasar. Pgsd, 1(2), 1.

Sari, E. L., Artarina, F. P., & Kisyowo. (2017). Seminar Nasional PGSD 2017 tema “Menyiapkan Generasi Unggul Melalui Pembelajaran Bermakna.” 1328–1339.

Sibuea, M. F. L., & Handayani, M. (2019). Efektivitas Pengembangan Media Pembelajaran Monopoli Matematika ( Monotika ) Siswa Sekolah Dasar. Jurnal Education and Development, 7(4), 41–48. https://journal.ipts.ac.id/index.php/ED/article/view/1363

GUMILANG, J. (2019). Pengaruh Penggunaan Media Pembelajaran Monopoli Terhadap Hasil Belajar Ipa Siswa Kelas Iii Sd Negeri 1 Gondang. EDUPROXIMA : Jurnal Ilmiah Pendidikan IPA, 1(2). https://doi.org/10.29100/eduproxima.v1i2.1112

Yandari, I. A. V., & Kuswaty, M. (2017). Penggunaan Media Monopoli Terhadap Peningkatan Kemampuan Pemahaman Konsep Matematis Peserta Didik Kelas V Sekolah Dasar. Jurnal Pendidikan Sekolah Dasar, 3(1), 10. https://doi.org/10.30870/jpsd.v3i1.1037

Sibuea, M. F. larasati, & Handayani, M. (2019). Peningkatan Hasil Belajar Dan Motivasi Belajar Siswa Sekolah Dasar Melalui Media Pembelajaran Monopoli Matematika (Monotika). Jurnal Mathematic Paedagogic, 4(1), 23. https://doi.org/10.36294/jmp.v4i1.761

Yogyakarta, U. N. (2007). 14. Gagasan+TGfU,+JPJI+2009. 6–13.

Alfin, R. (2012). Pengertian Media multimedia. Teknik Infromatika. http://www.ialf.edu/kipbipa/papers/OudaTedaEna.doc

Zultaniah, A. (2017). Pengaruh Model Pembelajaran Teaching Games For Understanding (TGFU) Terhadap Hasil Belajar Servis Bulutangkis Siswa SMA Negeri 3 Takalar. Journal of Chemical Information and Modeling, 110(9), 1689–1699.

Shalma Nastitie Irawan. (2019). PENERAPAN MODEL TGFU DAN TPSR DALAM PEMBELAJARAN PERMAINAN BOLABASKET Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu. 9–20.

Ariyani, L., Roshayanti, F., & Baedowi, S. (2019). Pengaruh Model Number Head Together (Nht) Berbantu Media Monopoli Untuk Meningkatkan Hasil Belajar Dan Kemampuan Berpikir Kreatif Siswa Kelas Iv Subtema Hebatnya Cita-Citaku Sdn Mranggen 04. Mimbar Ilmu, 24(3), 310. https://doi.org/10.23887/mi.v24i3.21424

Eni. (1967). 済無No Title No Title No Title. Angewandte Chemie International Edition, 6(11), 951–952., Mi, 5–24.

Daniel, D. (2015). No Title空間像再生型立体映像の 研究動向. Nhk技研, 151, 10–17.

Teaching Games for Understanding. (2005). Teaching Games for Understanding, 1–13. https://doi.org/10.5040/9781718210424

Subini N. (2016). Mengatasi Kesulitan Belajar Pada Anak. Yogyakarta: Buku Kita

Wicaksana, A., & Rachman, T. (2018). 済無No Title No Title No Title. Angewandte Chemie International Edition, 6(11), 951–952., 3(1), 10–27. https://medium.com/@arifwicaksanaa/pengertian-use-case-a7e576e1b6bf

Fathurrohman. (2013). 済無No Title No Title. Journal of Chemical Information and Modeling, 53(9), 1689–1699.




DOI: http://dx.doi.org/10.31000/prima.v8i1.9408

Article Metrics

Abstract - 162 PDF - 91

Refbacks

  • There are currently no refbacks.



Prima: Jurnal Pendidikan Matematika

Program Studi Pendidikan Matematika

Fakultas Keguruan dan Ilmu Pendidikan

Universitas Muhammadiyah Tangerang

Jl. Perintis Kemerdekaan I/33, Cikokol 

Kota Tangerang, Indonesia

e-mail: primajpm@gmail.com


Prima: Jurnal Pendidikan Matematika (p-ISSN: 2579-9827 e-ISSN: 2580-2216) is licensed under a   Creative Commons Attribution 4.0 International License.     


 View PrimaJPM Stats